The 3D is very much used to add depth to the image rather than poke you in the eye but effect is to draw you into the world that Reeves has created. The use of the extra dimension means the post-apocalyptic world feels viscerally real and Weta's animated apes look all the more alive. Matt Reeves chose to shoot this follow-up to the excellent Rise of the Planet of the Apes in native 3D and the results are spectacular. The mixture of black and white animation, live actors and splashes of colour just explodes off the screen in 3D and, if that wasn't enough of a reason, Eva Green spends most of the film in the nude. He's also more than happy to throw things at the screen, which certainly works with the over-the-top comic book sensibilities of Sin City. The director has been shooting in native 3D for years and he understands how to layer a shot, taking advantage of the added dimensionality to draw the viewer into the film. Robert Rodriguez and Frank Miller's follow-up to their excellent Sin City might have been a case of too little, too late but there's no denying that Rodriguez knows how to use 3D properly.
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